Jan 29, 2012
Sanders' blog: Winforms Graph library
Sanders' blog: Winforms Graph library: For some strange reason I was blocked on all projects I was working on, so I had a little time to work on something else. I've encountered m...
Sanders' blog: Physical Based Rendering
Sanders' blog: Physical Based Rendering: Lately I've been playing around with Physical Based Rendering (yes, I'm late to the party). It took me a while to get it working because ...
Jan 28, 2012
Jan 25, 2012
lz4 : Very Fast Compression algorithm
According test its almost as twice as fastest decompression (Google's Snappy), but with slightly better compression rate with better speed.
Code license: New BSD License
"LZ4 is a very fast lossless compression algorithm, providing compression speed at 300 MB/s per core, scalable with multi-cores CPU. It also features an extremely fast decoder, with speeds up and beyond 1GB/s per core, typically reaching RAM speed limits on multi-core systems."
(c) http://code.google.com/p/lz4/
Code license: New BSD License
"LZ4 is a very fast lossless compression algorithm, providing compression speed at 300 MB/s per core, scalable with multi-cores CPU. It also features an extremely fast decoder, with speeds up and beyond 1GB/s per core, typically reaching RAM speed limits on multi-core systems."
(c) http://code.google.com/p/lz4/
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